Probably a scout if it gets approved. Maybe a spellcaster if nobody else takes it up. But Tom says if I play a bard I can make a mix CD. I don't know if that's encouragement or discouragement though...
I'm using a Half-Orc Greataxe weilding Illiterate Barbarian. Not much for originality, I know, but I worked it out like this.
I wanted to play a Melee Barbarian, so I picked Half-Orc for the Strength bonus and the Greataxe for its damage and x3 Crit. I wasn't big in the intelligence department, so I figured why waste skill points to become literate? And I thought it would be great for roleplaying.
Mike, I think you'd be better off with an artificer unless you're prepared to experience much more bullshit than the other characters.
This is because artificers require more down time to make items and have a lot more crap to pack and worry about. In other words, it'll be more difficult due to the format of the campaign, due to the lack of downtime between adventures and the constant moving.
HOWEVER, there is much to be said for the idea of a traveling tinker, lugging around all his crap and purveying minor magics at every hamlet and thorpe.
Leanardo Von Einstein: Time/Space traveling mad scientist. Inventor of the R.A.E.M. and the Clear-Arrow-Filled-With-Bees. Transformed into Doppelgangus Polymorious. Wonderful Accent. (Human Artificer 20)
Pelloth: His Honor, the Mayor of Aziz, the most fabulous city in the world. Mortal Enemy to Rick Robus. Slayer of Ugly Vampires. (Drow Rogue 20)
CON-R-BOT 6: Legendary Vulture-Bot and veteran of the Alpha Complex Security Forces. Last survivor of soul-transfer experiments performed by THE COMPUTER. Enemy of Commies, Destroyer of Zombies. (Warforged Fighter 20). Homophobic.
6 comments:
Probably a scout if it gets approved. Maybe a spellcaster if nobody else takes it up. But Tom says if I play a bard I can make a mix CD. I don't know if that's encouragement or discouragement though...
For what it's worth, I'd rather see a Dragon Shaman than another wizard or rogue.
whatever: A scout is fine. So long as your bard's soundtrack is provided, I'd rather see a Bard than a scout, but a scout is fine.
I'm using a Half-Orc Greataxe weilding Illiterate Barbarian. Not much for originality, I know, but I worked it out like this.
I wanted to play a Melee Barbarian, so I picked Half-Orc for the Strength bonus and the Greataxe for its damage and x3 Crit. I wasn't big in the intelligence department, so I figured why waste skill points to become literate? And I thought it would be great for roleplaying.
Dwarf Artificer
Soooo want to be Artificer, but, what, wizard a close alternative if no Artificer?
My best idea right now is Druid with a drug problem... so yea.
Mike, I think you'd be better off with an artificer unless you're prepared to experience much more bullshit than the other characters.
This is because artificers require more down time to make items and have a lot more crap to pack and worry about. In other words, it'll be more difficult due to the format of the campaign, due to the lack of downtime between adventures and the constant moving.
HOWEVER, there is much to be said for the idea of a traveling tinker, lugging around all his crap and purveying minor magics at every hamlet and thorpe.
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