After finding yourselves liberated from the town's dungeon, the party walked south, so that they could wash and fish at a nearby river. In a field of wildflowers abutting the river, they hunted pig and fished for trout. They also came across some dead goblins pickling a mysterious pool of acid.
Fearing that a dragon might be nearby, the party decided to leaver, and so began walking east along the northern bank of the river. A road arced onto their path, and then arced off again. The party decided not to follow the road and stuck to the river. Then the terrain became marshy and bad for traveling, so they decided to head north and visit a friendly witch Leonor knew.
After several hours of walking, the party arrived at the Hidden Forest of Lady Tawna, the aforementioned witch. Tawna took them in, but in return they had to do her a favor: recover her favorite pipe, which had been stolen by a leprechaun a few days before.
The next day, they set off inside the forest. After an encounter with a monstrous viper and a panther, they defeated the leprechaun and returned to Tawna's hut.
That's the official report. I'd be curious to see how you guys (and your characters) remember last night's game.
Wednesday, September 24, 2008
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6 comments:
Pon Farr thinks that the party doesn't respect him as much as he thought (or ought to). He has saved them from a potentially deadly encounter with a dragon, got them a lot of food,and took most of the hits so the squishier members didn't have to. He would like a Greataxe, but for now, he is satisfied with the dagger and the horseshoe.
I think that the group is not really supporting the only defender as much as they should, given that we have a cleric and a druid....actually, we pretty much have a cleric. The scouts seem to like doing the only Defender's (read: Meat Shield's) job of charging the enemy.
Those are my complaints. I do like how Tom is DMing so far, and I look forward to bringing in my other characters once my Half-Orc has died. Because I know he will. Most likely by Leonor's spells.
Psshh. Panzoo saved us from a deadly encounter (by pointing out the pit and getting your nice dagger in the process), Leonore got more food than Pan Farr, got everyone shelter and armor, and defeated the leprechaun *crosses arms* I don't think a bunch of young orphans would know too much about proper battle support and the like anyhow. AND MY SPELLS ARE AWESOME.
I'm gonna try and do a "Leonore's diary" follow up to every session to give her view of the events.. so yea, that's coming. Eventually.
We had just broken out of prison. Sticks and long pants would have been an improvement in terms of equipment
:D ...sticks and long pants! lol yep... I ended up naked for awhile save for the skin of a little pig...
This Cleric = Squishy Bookworm Shut-in at the Wayward house who happens to be chaperoning... poorly - though he tried to save his charge (who was leaning over the acid pit), he slipped worse and almost died.
Due to low health he couldn't get close enough to heal a companion during the boxing match (I will prepare Sanctuary next time).
This is going to be an awesome campaign!
the world form a tiggerbottom's point of view:
the day all started when we were sitting around in prison and the conversation of death came up. I said that I did not want to and would not allow myself to die. But everyone else was all like whatever, I am ready to die. My soul is prepared and I was like that's dumb, so I decided to break us out of prison.
After I successfully got the group to the relative safety of not in a dungeon. I had teh group split up and find varrious food sources. I was quite pleased by everyone's efforts mike with his fish and other mike with his pig,
I was even happy with what robin brought back, though I am a bit of a meat and potato kind of dwarf, not really in to the plant-age, but dire times call for dire methods.
Afterwords, I braved a trey scary pit of acid to find the groups only weapon so far, unless we count robin, but I don't.
Then I decided we should start heading towards the giant rock thing because the rest of teh group wanted to, though mostly because I am pretty sure I can find giants there, and kill them.
Unfortunately, the group decided to detour from this quest and visit a drug dealing which who while she did give us some stuff like some armour that obviously had been used before, she then asked us to risk our lives in a dark and very expensive forest all for a stupid smoking pipe.
I told the group this was a bad idea. But again, I was outvoted. Sure enough we encountered several dangers in the forest. First a large snake because Mike wouldn't listen to my sage advice and split up all on his own. Luckily for him, my quick action and bravery saved the day.
Then, luckily for the whole group I had the foresight to take several large chunks of snake meat with me since we then encountered a panther that I was able to defeat with an age old dwarven battle tactic.
Finally, we arrived at the Leprechaun's lair. He was a mammoth creature, at least 6 men tall breathing fire and razor sharp fangs that ripped teh air as they moved. Thankfully to my ingenious tactics and some well timed racism we defeated the monsters champion and retrieved teh pipe.
We stand now with the promise of reward though none has come our way yet. We shall see how all this plays out.
Such is the story from the eyes of Joeseph Tiggerbottoms.
I am really ... something... might be confused... what the tiger guy says seems familiar... but wrong.
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