Monday, November 10, 2008

Pregame Memo

Hey all,

Thanks to Danny and James, who came over for some Camelot on Saturday. We'll be playing at the usual time and place. Call before you come over.

Exactly what we'll be playing is not set in stone. Weigh in with your thoughts in comments.

Also: Tuesday is Rocky Horror, so James and I and anyone else who plans on coming will be leaving around 11.

See you then! hope everyone had a good weekend!

Thursday, November 6, 2008

Game night on Saturday?

I've got next to nothing going on this Saturday and was wondering if a few of us could get together for some board games/Baron Munchausen.

I know it's a bit underhanded, but playing board games on Saturday will make it much more fun for me to DM next Tuesday!

EDIT: Hypothetically, this gathering might start at 4:00 p.m.-abouts, if anyone is interested.

Wednesday, November 5, 2008

Session 4 Recap

The session began with the party healing up and then leaving the castle. After hours and hours of walking, the came to a crossroad, used it to "peek" at the real world, and then talked about where they should go from there.

After deciding to walk to Blimpleton, a town in Faerie, they became inexplicably lost. It wasn't long before they encounter a man on horseback who appeared to be in a great hurry. Soon after, it became apparent that he was being chased by some Wild Elves mounted on Unicorns. After a charming diversion with these elves, the party proceeded onward and with the aid of a helpful sprite, found Blimpleton, where the party decided to go shopping.

How do your characters see it?

Also, don't forget to level up to level 3 in time for next week!

If you have any input on how the campaign has been shaping up, feel free to email me or post in documents. However, before commenting on the tenor of the game, keep in mind that one of the principle characters is a drug-addict and another is named after some Vulcan-sex-frenzy-thing. I use what I got, people.

Monday, October 27, 2008

Abscene on Tuesday

Hey guys,

Just a reminder (I had forgot to mention it on Saturday) that I will not be able to attend tomorrow. If you want, Leonore can just cast a spell on herself which causes her to disappear to some random place, or whatever. It doesn't matter to me. Have fun guys! And I'll see you next week.

Friday, October 24, 2008

Cash and Guns Expansion CHEAP CHEAP CHEAP

The expansion for Cash and Guns is currently available at One Eyed Jacques's ebay store for a pretty good price.

This isn't something I'd ordinarily buy, but since the game is so popular in our group I think we could have an arrangement where a couple of group members share the cost with me. By splitting the cost, we could get Yakuza really cheaply and everyone could enjoy it.

You can read more about the particulars of the expansion here.

Wednesday, October 22, 2008

Regarding Saturday

Right now I anticipate hosting the entire group sans Mike B. This event is officially BYOB, as I am broke like a joke. So, bring your favorite drink or whatever you can afford! I encourage sharing, of course.

We start around 3:30, break whenever people have to leave, and maybe order pizza somewhere in between. Bring cash if you support Proposition Pizza.

It would be nice if people brought over some new games to play.

On a final note, we will be playing at least one round of Baron Munchausen.

Session 3 Recap

In last night's session, the Orphanauts (sigh) explored the ruins of the small keep they discovered at the conclusion of the last session. After discovering a small shrine, they decided to split up.

One team, comprised of Panzoo, Leonore, Artland (who recently and mysteriously returned), and Leif. After contending with a difficult staircase, they entered a mysterious room lit with blue fire. They would find that the room was inhabited by Burning Eye, a Will-o-the-Wisp dedicated to Boccob. After a short but riveting exchange, Burning Eye made Leif into a cleric of Boccob and gifted them with a few bows.

The other team, comprised of Joseph and Pon Farr, elected to explore the castle beyond a heavy stone door. After Pon Farr negotiated the door, they found a long corridor that terminated in a small wooden door. The two bravely plunged forward, overcame a great number of traps, and for their efforts gained a small amount of gold.

Thoughts?